<?xml version="1.0" encoding="UTF-8"?>

<record version="5" id="6937">
 <title>incidence structure</title>
 <name>IncidenceStructures</name>
 <created>2005-04-08 14:08:27</created>
 <modified>2008-12-21 13:50:55</modified>
 <type>Topic</type>
 <creator id="3771" name="CWoo"/>
 <author id="3771" name="CWoo"/>
 <author id="8873" name="marijke"/>
 <classification>
	<category scheme="msc" code="05B05"/>
	<category scheme="msc" code="05B07"/>
	<category scheme="msc" code="05B25"/>
	<category scheme="msc" code="51E05"/>
	<category scheme="msc" code="51E30"/>
	<category scheme="msc" code="62K10"/>
 </classification>
 <defines>
	<concept>design</concept>
	<concept>block</concept>
	<concept>block design</concept>
	<concept>$\tau$-design</concept>
	<concept>simple design</concept>
	<concept>square design</concept>
	<concept>symmetric design</concept>
	<concept>tactical configuration</concept>
	<concept>balanced incomplete block design</concept>
	<concept>BIBD</concept>
	<concept>Steiner system</concept>
	<concept>Steiner triple system</concept>
	<concept>projective plane</concept>
	<concept>finite projective plane</concept>
	<concept>affine plane</concept>
	<concept>finite affine plane</concept>
 </defines>
 <related>
	<object name="Hypergraph"/>
	<object name="SteinerSystem"/>
	<object name="TacticalDecomposition"/>
	<object name="ProjectivePlane2"/>
	<object name="FiniteProjectivePlane4"/>
 </related>
 <keywords>
	<term>incidence</term>
	<term>block</term>
	<term>design</term>
 </keywords>
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Let $\P$ and $\B$ be two disjoint sets; the elements of $\P$ will be termed
{\bf points} and those of $\B$ {\bf blocks}. Now (throughout this article,
a bullet point defines the term in boldface)
%
\begin{itemize}

\item an {\bf incidence structure} is a subset $\I\subseteq\P\times\B$

\end{itemize}
%
and a point $\0p$ and a block $\0b$ are said to be {\bf incident} iff
$(\0p,\0b)\in\I$. The {\bf dual} incidence structure $\I^*$ is the same
structure with the labels ``point'' and ``block'' reversed.

Every block $\0b$ has a set $\Pb\subseteq \P$ of points it is incident
with. If $\Pbi\ne\Pbii$ whenever $\0b' \ne \0b''$, the incidence structure is said to be {\bf simple}. Now we could identify each block $\0b$ with its $\Pb$ so that blocks no longer {\em have\/} sets of points they
are incident with but {\em are\/} such sets. If we define it that way, then
%
\begin{itemize}

\item[$\circ$] a {\bf simple} incidence structure consists of a set $\P$ and
               a set $\B\subseteq P(\P)$ where $P(\P)$ is the powerset
               of $\P$ (the set of subsets of $\P$).

\end{itemize}
%
A simple incidence structure is also called a hypergraph (with points as
vertices, and blocks as an extended type of ``edges'' that are no longer
restricted to exactly two vertices each).

Every point $\0p$ also has a set $\Bp\subseteq \B$ of blocks it is incident
with. Often, a simple incidence structure also has a simple dual, but the set
theory formalism does not allow us to regard blocks as sets of points and
simultaneously points as sets of blocks! Nevertheless, it is often useful to
alternate between these dual interpretations.

\clearpage
\subsection*{Designs}

\begin{itemize}

\item A $\tau$-$(\nu,\kappa,\lambda)$ {\bf design}, aka $\tau${\bf-design}
      or {\bf block design},
      is an incidence structure with

      \begin{itemize}

      \item $|\P| = \nu$ points in all,

      \item $|\Pb| = \kappa$ points in each block $\0b$, and such that

      \item any set $\0t\subseteq \P$ of $|\0t|=\tau$ points occurs as
            subset $\0t\subseteq \Pb$ in exactly $\lambda$ blocks.

      \end{itemize}
      %
\end{itemize}
%
The parameters are often called $t$, $v$, $k$, $\lambda$ (in mixed Latin
and Greek alphabets). Note there may be several non-isomorphic designs
with the same values of the parameters, and no designs at all for certain
combinations of values.

Designs need not be simple (they can have {\bf repeated blocks}), but they
usually are (and don't) in which case $\0b$ can again be used as synonym
for $\Pb$.
%
\begin{itemize}

\item[$\circ$] 0-designs ($\tau=0$) are allowed.

\item[$\circ$] 1-designs ($\tau=1$) are known as {\bf tactical
               configurations}.

\item[$\circ$] 2-designs are called {\bf balanced incomplete block designs}
               or {\bf BIBD}.

\item[$\circ$] 3, 4, 5\dots\ -designs have all been studied. 

\end{itemize}
%
Being a $\tau$-$(\nu,\kappa,\lambda)$ design implies also being an
$\iota$-$(\nu,\kappa,\lambda_{\,\iota})$ design for every $0\le\iota\le\tau$
(on the same $\nu$ points and with the same block size $\kappa$), with
$\lambda_{\,\iota}$ given by $\lambda_{\,\tau}=\lambda$ and recursively
$$
  \lambda_{\,\iota} \,=\; {\nu-\iota \over \kappa-\iota} \,\lambda_{\,\iota+1}
$$
from which we get the number of blocks as
$$
  \lambda_0 \,=\; {\nu!\,/\,(\nu-\tau)! \over \kappa!\,/\,(\kappa-\tau)!}
            \;=\; {\nu\choose\tau} \bigg/ {\kappa\choose\tau}
$$
Being a 0-design says nothing more than all blocks having the same size. As
soon as we have $\tau\ge1$ however we also have a 1-design, so the number
$\lambda_1 = |\Bp|$ of blocks per point is constant throughout the structure.
Note now
$$
  \lambda_0\,\kappa \;=\; \lambda_1\,\nu
$$
which is also evident from their interpretation.

\clearpage
As an example: designs (simple designs) with $\kappa=2$ are multigraphs
(simple {\bf graphs}), now
%
\begin{itemize}

\item[$\circ$] $\tau=0$ implies no more than that,

\item[$\circ$] $\tau=1$ gives {\bf regular graphs}, and

\item[$\circ$] $\tau=2$ gives {\bf complete graphs}.

\end{itemize}
%
A more elaborate ``lambda calculus'' (pun intended) can be introduced as
follows. Let $\Iota\subseteq\P$ and $\Omikron\subseteq\P$ with $|\Iota|=\iota$
and $|\Omikron|=\omikron$. The number of blocks $\0b$ such that all the points
of $\Iota$ are inside $\0b$ and all the points of $\Omikron$ are outside $\0b$
is independent of the choice of $\Iota$ and $\Omikron$, only depending on
$\iota$ and $\omikron$, provided $\iota+\omikron\le\tau$. Call this number
$\lambda_\iota^\omikron$. It satisfies a kind of reverse Pascal triangle like
recursion
$$
  \lambda_\iota^\omikron \,=\,
  \lambda_{\iota+1}^\omikron +
  \lambda_\iota^{\omikron+1}
$$
that starts off for $\omikron=0$ with $\lambda_\iota^0 = \lambda_\iota$. An
important quantity (for designs with $\tau\ge2$) is the {\bf order}
$\lambda_1^1 = \lambda_1^0 - \lambda_2^0 = \lambda_1 - \lambda_2$.

Finally, the dual of a design can be a design but need not be.
%
\begin{itemize}

\item A {\bf square design} aka {\bf symmetric design} is one where $\tau=2$
      and $|\P|=|\B|$, now also $|\Pb|=|\Bp|$. Here the dual is also a
      square design.

\end{itemize}
%
Note that for $\tau\ge3$ no designs exist with $|\P|=|\B|$ other than trivial
ones (where any $\kappa=\nu-1$ points form a block).

\clearpage
\subsection*{Steiner systems}

\begin{itemize}

\item An $S(\tau,\kappa,\nu)$ {\bf Steiner system} is a
$\tau$-$(\nu,\kappa,1)$
      design (i.e.\ $\lambda=1$).

\end{itemize}
%
Again, there may be several non-isomorphic systems with the same values of
the parameters, and no systems at all for certain combinations of values.
Note that $\lambda=1$ implies a simple incidence structure; from now on
we will interpret a block to {\em be\/} a set of points ($\0b=\Pb$).

Let ${\cal S}$ be an $S(\tau,\kappa,\nu)$ with point set $\P$ and block set
$\B$, and choose a point $\0p_0\in \P$ (often, the system is so symmetric
that it makes no difference which point you choose). The choice uniquely
induces an $S({\tau-1}\comma{\kappa-1}\comma{\nu-1})$ ${\cal S}_1$
with point set $\P_1 = \P\setminus\{\0p_0\}$ and block set $\B_1$ consisting
of $\0b\setminus\{\0p_0\}$ for only those $\0b\in\B$ that contained $\0p_0$.
This works because for any $\0t_1\subseteq\P_1$ with $|\0t_1|=\tau-1$
there was a unique $\0b\in\B$ that contained $\0t=\0t_1\cup\{\0p_0\}$.

This recurses down all the way to $\tau=1$ (a partition of $\nu-\tau+1$ into
blocks of $\kappa-\tau+1$) and finally to $\tau=0$ (one arbitrary block of
$\kappa-\tau$). If any of the divisibility conditions on the way there do not
hold, there cannot exist a Steiner system with the original parameters either.

For instance, {\bf Steiner triple systems} $S(2,3,\nu)$ (the first
Steiner systems studied, by Kirkman, before Steiner) exist for $\nu=0$ and
all $\nu\equiv1$ or $3\mod6$, and no other $\nu$.

The reverse construction, turning an $S(\tau,\kappa,\nu)$ into an
$S({\tau+1}\comma {\kappa+1}\comma {\nu+1})$, need not be unique and may
be impossible. Famously an $S(4,5,11)$ and a $S(5,6,12)$ have the Mathieu
groups $M_{11}$ and $M_{12}$ as their automorphism groups, while $M_{22}$,
$M_{23}$ and $M_{24}$ are those of an $S(3,6,22)$, $S(4,7,23)$ and $S(5,8,24)$,
with connexions to the binary Golay code and the Leech lattice.

\clearpage
\subsection*{Finite planes}

The term {\bf line} has a specific meaning for 2-designs in general: for any
two points, it is the intersection of all blocks containing both those points.
For 2-designs that are also Steiner systems ($\tau=2$ and $\lambda=1$) there
is only one such block, so line becomes a synonym for block. And it becomes a finite analogue of the usual geometric meaning of the word.
%
\begin{itemize}

\item An $S(2,\kappa,\nu)$ is the finite analogue of a {\bf plane},
      with blocks in the r\^ole of {\bf lines}

\end{itemize}
%
in the following sense: the design property now requires there to be, for any two different points, exactly one line ``through'' both those points. Just
like in a real (continuous) plane.

This also implies that, for any two different lines $l$ and $m$, there is
{\em no more\/} than one point ``on'' both those lines (if both of $\0p$ and
$\0q$ were on both those lines, there would be two lines through those
points).
It does not imply there is always such a point: just like in a real plane,
lines can be parallel.

One example is a (finite) {\bf affine plane} with $q^2$ points and $q^2+q$
lines. It can be obtained by deleting one line (and all its points) from
a projective plane (for which see below). Lines that used to intersect in
one of the deleted points are parallel in the affine plane.
%
\begin{itemize}

\item A (finite) {\bf projective plane} is an $S(2\comma q+1\comma q^2+q+1)$

\end{itemize}
%
and it has no parallel lines. Because any two lines meet in a point, the dual
is again a projective plane. So a projective plane is a square design, as well
as being a great many other things.

It is easy to prove that the property of being a plane dual to a plane (i.e.\
the absence of parallel lines) implies, apart from a few trivial cases, numbers
of the form $q+1$ and $q^2+q+1$. Much harder is determining for which $q$
such planes exist. The parameter $q$ is known as the {\bf order} of the
plane (this agrees with order as defined above for designs in general).

Highly symmetric ``classical'' (aka Desarguesian, Pappian) projective planes
can be constructed based on finite fields, for any prime power $q$. Many
non-Desarguesian projective planes are known, but thus far their $q$ are
also prime powers. The {\bf prime power conjecture} is that orders of all
projective planes will be prime powers.

The {\bf Bruck--Ryser theorem} states that if $q\equiv1$ or $2\mod4$, and not
(a square or) the sum of two squares, it cannot be the order of a projective
plane. This rules out 6 for instance, as well as 14 etc. It has been extended
to the {\bf Bruck--Ryser--Chowla theorem} for all square 2-designs, with a
more complicated constraint.

The only other order ruled out to date is 10, via an epic computer search
by Lam, Swiercz and Thiel (read
{\tt\PMlinkexternal{http://www.cecm.sfu.ca/organics/papers/lam/index.html}{http://www.cecm.sfu.ca/organics/papers/lam/index.html}}
for Lam's account).

\vfill\pagebreak %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\raggedright
\begin{thebibliography}{MST73}

\bitem{AK93}  \name{E.\,F.\,Assmus} and \name{J.\,D.\,Key},
              \book{Designs and their Codes}\\
              (pbk.~ed.~w.~corr.), Camb.~Univ.~Pr.~1993,
              \isbn{0\,521\,45839\,0}\\
              {\em first part has thorough introduction to
               various flavors of incidence structure}

\bitem{Cam94} \name{Peter J.\,Cameron},
              \book{Combinatorics: topics, techniques, algorithms},\\
              Camb.~Univ.~Pr.~1994, \isbn{0\,521\,45761\,0}\\
{\tt\PMlinkexternal{http://www.maths.qmul.ac.uk/~pjc/comb/}{http://www.maths.qmul.ac.uk/~pjc/comb/}} 
              (solutions, errata \&amp;c.)\\
              {\em good combinatorics textbook, with detail}

\bitem{Pot95} \name{Alexander Pott},
              \book{Finite Geometry and Character Theory},\\
              Lect.~Notes~in~Math.~\vol{1601}, Springer~1995,
              \isbn{3\,540\,59065\,X}\\
              {\em includes clear introduction to incidence
               structures}

\bitem{CD96}  \name{Charles J.\,Colbourn} and \name{Jeffrey H.\,Dinitz}, eds.\\
              \book{The CRC Handbook of Combinatorial Designs},\\
              CRC~Press~1996, \isbn{0\,8493\,8948\,8}\\
{\tt\PMlinkexternal{http://www.emba.uvm.edu/~dinitz/hcd.html}{http://www.emba.uvm.edu/~dinitz/hcd.html}} (errata, new results)\\
              {\em the reference work on designs incl.\ Steiner systems,
               proj.~planes}


\end{thebibliography}</content>
</record>
