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Viewing Version 6 of 'torus'
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Title of object: torus
Canonical Name: Torus
Type: Definition

Created on: 2002-08-07 10:50:45.514172-04
Modified on: 2002-09-26 03:24:35.571563-04

Creator: dublisk
Modifier: dublisk
Author: dublisk

Classification: msc:54B15

Preamble:

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\usepackage{amssymb}
\usepackage{amsmath}
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Content:

Visually, the torus looks like a doughnut. Informally, we take a rectangle, identify two edges to form a cylinder, and then identify the two ends of the cylinder to form the torus. Doing this gives us a surface of genus one. It can also be described as the cartesian product of two circles, that is, $S^1 \times S^1$. The torus can be parameterized in cartesian coordinates by:
$$x = cos(s) \cdot(R + r \cdot cos(t))$$
$$y = sin(s) \cdot (R + r \cdot cos(t))$$
$$z = r \cdot sin(t)$$
with R and r constants, and $s,t \in [0,2\pi)$.
\begin{center}
\includegraphics[scale=0.8]{torus} \\
\tiny{Figure 1: A torus generated with Mathematica 4.1}
\end{center}
To create the torus mathematically, we start with the closed subset $X = [0,1] \times [0,1] \subseteq \mathbb{R}^2$. Let $X^*$ be the set with elements:
$$\{ x \times 0, x \times 1 \mid 0 < x < 1 \}$$
$$\{ 0 \times y, 1 \times y \mid 0 < y < 1 \}$$
and also the four-point set
$$\{ 0 \times 0, 1 \times 0, 0 \times 1, 1 \times 1 \}.$$
This can be schematically represented in the following diagram.
\begin{center}
\includegraphics[scale=0.5]{torus-2} \\
\tiny{Diagram 1: The identifications made on $I^2$ to make a torus. \\ Opposite sides are identified with equal orientations, and the four corners \\
are identified to one point.}
\end{center}
Note that $X^*$ is a partition of $X$, where we have identified opposite sides of the square together, and all four corners together. We can then form the quotient topology induced by the quotient map $p: X \longrightarrow X^*$ by sending each element $x \in X$ to the corresponding element of $X^*$ containing $x$. \\