|
|
|
|
91Axx - Game theory
| 91A05 |
- |
2-person games |
| 91A06 |
- |
$n$-person games, $n>2$ |
| 91A10 |
- |
Noncooperative games |
| 91A12 |
- |
Cooperative games |
| 91A13 |
- |
Games with infinitely many players |
| 91A15 |
- |
Stochastic games |
| 91A18 |
- |
Games in extensive form |
| 91A20 |
- |
Multistage and repeated games |
| 91A22 |
- |
Evolutionary games |
| 91A23 |
- |
Differential games |
| 91A24 |
- |
Positional games (pursuit and evasion, etc.) |
| 91A25 |
- |
Dynamic games |
| 91A26 |
- |
Rationality, learning |
| 91A28 |
- |
Signaling, communication |
| 91A30 |
- |
Utility theory for games |
| 91A35 |
- |
Decision theory for games |
| 91A40 |
- |
Game-theoretic models |
| 91A43 |
- |
Games involving graphs |
| 91A44 |
- |
Games involving topology or set theory |
| 91A46 |
- |
Combinatorial games |
| 91A50 |
- |
Discrete-time games |
| 91A55 |
- |
Games of timing |
| 91A60 |
- |
Probabilistic games; gambling |
| 91A65 |
- |
Hierarchical games |
| 91A70 |
- |
Spaces of games |
| 91A80 |
- |
Applications of game theory |
| 91A90 |
- |
Experimental studies |
| 91A99 |
- |
Miscellaneous |
|
[
up
|
top
]
|
|
|
|
|