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Euclidean transformation
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(Definition)
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Let $V$ and $W$ be Euclidean vector spaces. A Euclidean transformation is an affine transformation $E:V\to W$ given by $$E(v)=L(v)+w$$ such that $L$ is an orthogonal linear transformation.
As an affine transformation, all affine properties, such as incidence and parallelism are preserved by $E$ In addition, since $E(u-v)=L(u-v)$ and $L$ is an orthogonal linear transformation, $E$ preserves lengths of line segments and angles between two line segments. Because of this, a Euclidean
transformation is also called a rigid motion, which is a popular term used in mechanics.
There are three main types of Euclidean transformations:
- translation. If $L=I$ then $E$ is just a translation. Any Euclidean transformation can be decomposed into a product of an orthogonal transformation $L(v)$ followed by a translation $T(v)=v+w$
- rotation. If $w=0$ then $E$ is just an orthogonal transformation. If $\operatorname{det}(E)=1$ then $E$ is called a rotation. The orientation of any basis (of $V$ is preserved under a rotation. In the case where $V$ is two-dimensional, a rotation is conjugate to a matrix of the form \begin{eqnarray} \begin{pmatrix} \cos \theta & -\sin \theta \\ \sin \theta & \cos \theta \end{pmatrix}, \end{eqnarray}where $\theta\in \mathbb{R}$ Via
this particular (unconjugated) map, any vector emanating from the origin is rotated in the counterclockwise direction by an angle of $\theta$ to another vector emanating from the origin. Thus, if $E$ is conjugate to the matrix given above, then $\theta$ is the angle of rotation for $E$
- reflection. If $w=0$ but $\operatorname{det}(E)=-1$ instead, then $E$ is a called reflection. Again, in the two-dimensional case, a reflection is conjugate to a matrix of the form \begin{eqnarray} \begin{pmatrix} \cos \theta & \sin \theta \\ \sin \theta & -\cos \theta \end{pmatrix}, \end{eqnarray}where $\theta\in \mathbb{R}$ Any vector is reflected by this particular (unconjugated) map to another by a ``mirror'', a line of the form $y=x\tan(\frac{\theta}{2})$
Remarks.
- In general, an orthogonal transformation can be represented by a matrix of the form $$ \begin{pmatrix} A_1 & O & \cdots & O \\ O & A_2 & \cdots & O \\ \vdots & \vdots & \ddots & \vdots \\ O & O & \cdots & A_n \end{pmatrix}, $$ where each $A_i$ is either $\pm 1$ or a rotation matrix (1) (or reflection matrix (2)) given above. When its determinant is -1 (a reflection), it has an invariant subspace of $V$ of codimension 1. One can think of
this hyperplane as the mirror.
- Another common rigid motion is the glide reflection. It is a Euclidean transformation that is expressible as a product of a reflection, followed by a translation.
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"Euclidean transformation" is owned by CWoo. [ full author list (3) ]
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| Other names: |
rigid motion |
| Also defines: |
translation, translate, rotation, rotate, reflection, reflect, reflexion, glide reflection, angle of rotation |
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Cross-references: hyperplane, codimension, invariant subspace, determinant, rotation matrix, line, angle, origin, vector, map, matrix, basis, orientation, orthogonal transformation, product, line segments, lengths, preserves, parallelism, affine properties, affine transformation, Euclidean vector spaces
There are 196 references to this entry.
This is version 14 of Euclidean transformation, born on 2006-06-12, modified 2007-06-19.
Object id is 8021, canonical name is EuclideanTransformation.
Accessed 18003 times total.
Classification:
| AMS MSC: | 51A15 (Geometry :: Linear incidence geometry :: Structures with parallelism) | | | 51A10 (Geometry :: Linear incidence geometry :: Homomorphism, automorphism and dualities) | | | 15A04 (Linear and multilinear algebra; matrix theory :: Linear transformations, semilinear transformations) |
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Pending Errata and Addenda
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